Bursts And Counters Gg

(Burst) is done by pressing any attack button+D and it has 2 types:
- If you press Burst during the block or after a successful attack the opponent, it will attack with invulnerability for you, which will throw the opponent back, after which he will be able to do recovery in the air. The color of such Burst will be blue.
- If you clicked Burst during the neutral position, it will attack with invulnerability for you, which will throw the opponent without the possibility of recovery. The color of such Burst will be Golden. Both types can be blocked, but after a block of gold Burst falling character invincible, but you can throw in the air or on landing.

Counters

Counter Hit (the Abbreviation "CH/CH") has two different situations. First - you got your attack to an opponent during the startup or active frames attacks. The second you hit their attack at an opponent while "Counter Hits frames" on his recovery. Hit counter the hit is marked by the inscription on the screen with the exclamation Counter! from the announcer, but more importantly, increases hitstun/untech time that allows you to do combos that are only possible after entering the CHF. Some attacks, caught in CHF give a different animation, the trajectory of the repulsion from the floor or wall and so on. Strikes in CHF also give more mill.

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